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One moment in particular summed up my experience with Hello Neighbor as a whole. The protagonist would also often become stuck in the environment, unable to move. I was even reprimanded for daring to interact with an errant bin with the game deciding to catapult me halfway down the street for my audacity. Far too many times to count, I would just stand back and watch as the neighbor would jitter in place, unable to apprehend me.

It’s hard to take an antagonist seriously when they are foiled by something as simple as a electricity panel being left open, or an item blocking a doorway. I didn’t think that Agony would be rivalled for the worst performing game I’ve played all year, but along came Hello Neighbor, janking and jiving its way into the party.
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Even then, due to the wholly awful AI and numerous bugs, it isn’t a sure thing.Īlready available on PC and Xbox One, Hello Neighbor’s arrival on PS4 also brings with it all of the bugs and problems that the game is known and derided for, even among its diehard defenders. Anyone who’s played a Broken Sword or Monkey Island game will probably be in their masochistic element with Hello Neighbor, but everyone else will likely just give up the ghost and refer to a guide. It’s just bizarre, the kind of obtuse chin-stroker that’s included to pad out what would otherwise be a very straightforward game. For instance, an early puzzle asks you to find a key on the upper floor of the house, which requires clumsily stacking boxes on top of a shelf, so that you can unlock a car trunk and then use a superpowered magnet to snag a wrench from the basement. They don’t follow any kind of rhyme or reason. So much of your time with Hello Neighbor will be spent wandering around trying to find the logic in its puzzles and coming up short. If you’ve picked up a key or pulled a lever and he catches you, you can just return to exactly where you were before with minimal backtracking. There’s no fallout from being caught, he just returns you to the most recent checkpoint with none of your environmental changes being affected. The neighbour stopped being an antagonist to be feared and instead became more of just a clingy guy with mood swings. At another, he could somehow sense me in the garden despite him being all the way in the bathroom.Īny tension that the game mustered was wiped out after the first ten minutes, such was the regularity of its irregularities. At one point, I was able to stand directly to his right as he did star jumps without being detected.
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It’s a constant case of trial and error as the game’s inconsistencies with what he can and cannot detect worsen as things progress.

Sneaking around seems to make little to no difference the neighbour will track you down all the same. Pitched as a stealth puzzler, Hello Neighbor can only really lay claim to the latter. It’s difficult to become invested in a narrative when it offers so little for you to latch on to.

There are a few welcome refrains with sequences that fill in some of the neighbour’s motivations, but beyond that, it’s just a case of filling in the blanks for yourself. Taking place over four acts, Hello Neighbor’s story outstays its welcome early on after it convolutes beyond the point of no return.
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It’s something of a cold open: the game doesn’t tell you what to do or how to approach the situation a running theme throughout. After watching the neighbour lock someone away, you must try to uncover what’s going on, one obtuse puzzle at a time. Hello Neighbor starts after the protagonist - a kid whose face looks like he’s been stung by many a bee - witnesses some strange goings on at his neighbour’s house. Early builds of the game promised plenty, but the final product is seriously lacking in almost every regard. The creepy neighbour trope has been visited often in movies with efforts like Rear Window, Fright Night, Rear Window again, and Fright Night again, but it hadn’t been properly explored in games until Dynamic Pixels saw the opportunity. Its concept is one that should garner an audience all on its own. A YouTube sensation, Hello Neighbor was the plaything for many content creators once the FNAF well had dried up as its very DNA made it ripe for Let’s Plays, exaggerated reactions and all. You probably know the history of Hello Neighbor by now, even if you’ve never played it.
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Platform(s): PC, PS4, XB1, Switch, iOS, Android
